General Progress:
1. Feat: Added message dialog
2. Feat: Added global pause overlay
3. Restructure the codebase a bit

Decide to call this game “Software Dev - An RPG Game”.

It’s starting to take shape, there’s now control for gameplay such as pause and play.

Added a modal that can guide the user. Future usage can include random event interaction, and achievements.

For Code Nerds

For the code nerds, I’ve managed to integrate ‘callbacks’, if you’re familiar with general programming, this is a powerful integration for code reusability and inheritance.

Godot has “unique name” feature, this actually help boost your productivity as well.

Looking forward.


Note: My devlog are not consequential, what you're reading could be from 2-3 days ago.