General Progress:
1. Feat: Update the scene design and layout

Updating the layout, fixing some lighting and 3D topology.

Now it looks more pleasing.

The UI has been updated as well, applying my CSS and Tailwind knowledge into this layout system (css flex is OP, took a bit of time figuring out the alternative in Godot).

Although there’s some quirk with the event notifications, we can fix that later. It’s just a string concat for now.

Compared to how it looked at first, this is encouraging.

Looking forward, cheers.