General Progress:
1. Update basic scene
2. Hey, its a table
3. Enhancing day logic with salary and expense

Look at this, it’s beautiful.

Not much 3D adjustment, but enhancing the UI was good. Beginning to understand the workflow with GDScript and its pattern.

So far only referencing the official docs, and some reddit here and there. But otherwise its pretty much carrying knowledge from software engineering into this.

It’s still a big 1 file, refactoring can come letter once satisfied.

In meantime, more ideas are coming to test the concept on Godot and Blender.